Ares
Rolling Fortress - Near invincible. Long range. Heavy damage. Hover. Attacks land and sea targets.- HP: 80000
- Build cost: 30000 metal
- Maximum range: 400
- Total DPS: 1780.0
Overview
BlueprintColonel
Proxy Commander - Builds advanced structures. Amphibious. Durable. High damage. Attacks everything but orbital.- HP: 8000
- Build cost: 7000 metal
- Maximum range: 100
- Total DPS: 400.0
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 30
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: 120
- Turn rate: 90
- Amphibious
Physics
- Vision radius: 250
- No underwater vision
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
Economy
- Build rate: 80
- Build range: 20
- Fabrication metal consumption: 80 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 31.2
Economy
- Blueprint
- Range: 400
- Projectiles per fire: 4
- Firing standard deviation: 0.25
- Damage: 960.0 DPS: 4x800 damage every 3.33 seconds (0.3 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 20° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 15
- Full damage splash radius: 5
- Muzzle velocity: 200.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
- Blueprint
- Range: 220
- Projectiles per fire: 2
- Firing standard deviation: 0.25
- Damage: 140.0 DPS: 2x100 damage every 1.43 seconds (0.7 shots per second)
- Yaw: 80° at 90° per second
- Pitch: 15° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Splash: 100 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 150
- Damage: 400.0 DPS: 800 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 360° at 720° per second
- Pitch: 40° at 720° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: PBAOE
- Damage: 800
- Splash: 800 damage, radius 50
- Full damage splash radius: 50
- Burn damage: 200, radius 50
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2 (x3)
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
- Blueprint
- Range: 100
- Damage: 400.0 DPS: 200 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 90° at 360° per second
- Targets: LandHorizontal, Seafloor, WaterSurface, Air, Underwater
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 200
- Splash: 200 damage, radius 12
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon
Ammo
Target Priorities
Builds
- T2 Advanced Bot Factory 1:00
- T2 Advanced Energy Plant 0:25
- T2 Advanced Laser Defense Tower 0:11
- T2 Advanced Mass Extractor 0:22
- T2 Advanced Metal Extractor 0:25
- T2 Advanced Power Catalyst 0:31
- T2 Advanced Radar 0:30
- T2 Advanced Torpedo Launcher 0:12
- T2 Advanced Walker Foundry 1:00
- T1 Air Factory 0:07
- T2 Anti-Nuke Launcher 2:30
- T2 Archer 0:11
- T1 Armour Foundry 0:07
- T2 Arsonist 0:10
- T3 Atlas 6:15
- T1 Bot Factory 0:07
- T2 Catalyst 8:20
- T2 Catalyst 8:20
- T2 Catapult 0:25
- T1 Clot 0:00.6
- T2 Comet 0:50
- T2 Decimator 0:25
- T2 Diplomat 8:20
- T1 Energy Plant 0:05
- T1 Energy Storage 0:05
- T2 Flak Cannon 0:11
- T1 Flyer Foundry 0:07
- T1 Galata Turret 0:02
- T2 Gustav 2:00
- T2 Halley 8:20
- T1 Hive 0:09
- T2 Holkins 2:05
- T3 Holocene 12:30
- T2 Iron Dome 3:15
- T1 Jackal 0:04
- T1 Laser Defense Tower 0:04
- T1 Lob 0:15
- T1 Mass Extractor 0:02
- T1 Metal Extractor 0:02
- T1 Metal Storage 0:05
- T1 Naval Factory 0:07
- T2 Nuclear Missile Launcher 3:00
- T2 OmniSilo Storage Device 0:06
- T1 Orbital Launcher 0:07
- T2 Overseer 0:30
- T1 Pelter 0:11
- T1 Power Catalyst 0:05
- T2 Purifier 0:02
- T1 Radar 0:02
- T1 Radar 0:04
- T3 Ragnarok 12:30
- T2 Rampart 0:30
- T1 Ripple 0:03
- T1 Scarab 0:06
- T1 Ship Foundry 0:07
- T1 Shredder 0:02
- T1 Single Laser Defense Tower 0:02
- T1 Sky Bridge 0:10
- T1 Starship Projector 0:07
- T2 Supernova 3:00
- T1 Teleporter 0:10
- T1 Theodor 0:11
- T3 Thor 6:15
- T1 Tola 0:12
- T1 Torpedo Launcher 0:04
- T2 Tsunami 0:12
- T1 Umbrella 0:11
- T2 Unit Cannon 2:05
- T1 Vehicle Factory 0:07
- T1 Walker Foundry 0:07
- T1 Wall 0:00.6
Builds
Built By
- T2 Advanced Bot Factory 2:35 + 0:03