Tyr
Orbital Mega-Laser - Purifies planetary surfaces of both enemies and allies. Attacks any targets except orbital.- HP: 21000
- Build cost: 40000 metal
- Maximum range: 150
- Total DPS: 1200
Overview
BlueprintKosmos
Advanced Radar Satellite - Long-range enemy unit detection. Requires energy. Attacks land and sea targets.- HP: 2000
- Build cost: 4800 metal
- Maximum range: 150
- Total DPS: 90
Overview
Blueprint- Max speed: 15
- Acceleration: 7.5
- Braking rate: 7.5
- Turn rate: 25
Physics
- Max speed: 10
- Acceleration: 10
- Braking rate: 10
- Turn rate: 90
Physics
- Vision radius: 200
- Underwater vision radius: 200
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Vision radius: 600
- Underwater vision radius: 600
- Orbital vision radius: 1200
- Radar radius: 1000
- Sonar radius: 1000
Recon
Economy
- Base energy consumption: 9000 / s
Economy
- Blueprint
- Range: 150
- Damage: 1200 DPS: 300 damage every 0.25 seconds (4 shots per second)
- Targets: Air, LandHorizontal, WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 300
- Splash: 300 damage, radius 160
- Full damage splash radius: 20
- Burn damage: 200, radius 137
- Max velocity: 65
- Turn rate: 30
- Collision check: enemies
- Collision response: impact
- Land - Wall
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Damage: 0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Targets: Air, LandHorizontal, WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Splash: 0 damage, radius 160
- Muzzle velocity: 400
- Max velocity: 400
- Turn rate: 30
- Collision check: enemies
- Collision response: impact
- Land - Wall
- Naval
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 90 DPS: 2x45 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 45
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- T1 Fabrication Starship 14:48
Built By
- T2 Starship Foundry 1:20 + 0:04