Atlas
Seismic Titan - Devastating damage to everything nearby. Amphibious. Attacks land, sea, and undersea targets.- HP: 60000
- Build cost: 30000 metal
- Maximum range: 135
- Total DPS: 1600.0
Overview
BlueprintNova
Flying Bomb - Self-destructs to deal very heavy damage over an area over time. Attacks air targets only.- HP: 180
- Build cost: 180 metal
- Maximum range: 160
Overview
Blueprint- Max speed: 13
- Acceleration: 260
- Braking rate: -1.0
- Turn rate: 60
Physics
- Max speed: 95
- Acceleration: 180
- Braking rate: 120
- Turn rate: 1080
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 150
- No underwater vision
Recon
- Blueprint
- Range: 135
- Damage: 1600.0 DPS: 8000 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 360° at 720° per second
- Pitch: 40° at 720° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: PBAOE
- Damage: 8000
- Splash: 8000 damage, radius 140
- Full damage splash radius: 80
- Burn damage: 200, radius 137
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Nuke | NukeDefense
Weapon #1
Ammo
Target Priorities
- Blueprint
- Range: 10
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 10.0
- Turn rate: 30.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
- Blueprint
- Range: 10
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 10.0
- Turn rate: 30.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
- Blueprint
- Range: 160
- Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Beam
- Full damage splash radius: 1
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Self Destruct
Ammo
Target Priorities
Self Destruct
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
- T2 Advanced Fabrication Bot 11:06
- T2 Colonel 6:15
- T1 Orbital Fabrication Bot 11:06
Built By
- T2 Advanced Flyer Foundry 0:03 + 0:02
- T1 Flyer Foundry 0:12 + 0:02