Odin
Assault Titan - High splash damage for dealing with large armies. Attacks land, air, sea and seabed targets.- HP: 50000
- Build cost: 30000 metal
- Maximum range: 400
- Total DPS: 1760.0
Overview
BlueprintHummingbird
Fighter - Fast. High damage. Only attacks air targets.- HP: 120
- Build cost: 220 metal
- Maximum range: 100
- Total DPS: 80.0
Overview
Blueprint- Max speed: 10
- Acceleration: 5
- Braking rate: 5
- Turn rate: 25
Physics
- Max speed: 90
- Acceleration: 90
- Braking rate: 30
- Turn rate: 270
Physics
- Vision radius: 250
- No underwater vision
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Blueprint
- Range: 400
- Firing standard deviation: 0.15
- Damage: 1120.0 DPS: 5600 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 20° per second
- Pitch: 30° at 90° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 5600
- Splash: 5600 damage, radius 25
- Full damage splash radius: 10
- Muzzle velocity: 300.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1
- Blueprint
- Range: 160
- Firing standard deviation: 2
- Damage: 120 DPS: 40 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 280° per second
- Pitch: 60° at 360° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 40
- Splash: 40 damage, radius 20
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 250.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
- Blueprint
- Range: 150
- Damage: 400 DPS: 400 damage every 1.00 seconds (1 shot per second)
- Yaw: 360° at 720° per second
- Pitch: 40° at 720° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: PBAOE
- Damage: 400
- Splash: 400 damage, radius 50
- Full damage splash radius: 50
- Burn damage: 200, radius 50
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
- Blueprint
- Range: 100
- Damage: 80.0 DPS: 80 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 1000° per second
- Pitch: 180° at 1000° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 80
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
Weapon
Ammo
Built By
- T2 Advanced Air Factory 0:04 + 0:02
- T1 Air Factory 0:14 + 0:02