Ares
Rolling Fortress- Near invincible. Long-range. Heavy damage. Hover. Attacks land and sea targets.- HP: 80000
- Build cost: 30000 metal
- Maximum range: 400
- Total DPS: 1780.0
Overview
BlueprintFabrication Aircraft
Basic Fabricator - Build basic structures.- HP: 25
- Build cost: 200 metal
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 30
Physics
- Max speed: 35
- Acceleration: 35
- Braking rate: 35
- Turn rate: 180
Physics
- Vision radius: 250
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 9
- Build range: 30
- Fabrication metal consumption: 9 / s
- Fabrication energy consumption: 900 / s
- Energy consumption per metal: 100.0
Economy
- Blueprint
- Range: 400
- Projectiles per fire: 4
- Firing standard deviation: 0.25
- Damage: 960.0 DPS: 4x800 damage every 3.33 seconds (0.3 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 20° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 15
- Full damage splash radius: 5
- Muzzle velocity: 200.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 220
- Projectiles per fire: 2
- Firing standard deviation: 0.25
- Damage: 140.0 DPS: 2x100 damage every 1.43 seconds (0.7 shots per second)
- Yaw: 80° at 90° per second
- Pitch: 15° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Splash: 100 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 150
- Damage: 400.0 DPS: 800 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 360° at 720° per second
- Pitch: 40° at 720° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: PBAOE
- Damage: 800
- Splash: 800 damage, radius 50
- Full damage splash radius: 50
- Burn damage: 200, radius 50
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2 (x3)
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
Builds
- T2 Advanced Air Factory 8:53
- T1 Air Factory 1:20
- T1 Bot Factory 1:06
- T1 Energy Plant 0:44
- T1 Energy Storage 0:50
- T1 Galata Turret 0:25
- T1 Laser Defense Tower 0:38
- T1 Metal Extractor 0:18
- T1 Metal Storage 0:50
- T1 Naval Factory 1:06
- T1 Orbital Launcher 5:00
- T2 Orbital and Deepspace Radar 1:06
- T1 Pelter 1:40
- T1 Radar 0:22
- T1 Single Laser Defense Tower 0:25
- T1 Teleporter 1:28
- T1 Torpedo Launcher 0:38
- T1 Umbrella 2:30
- T1 Vehicle Factory 1:06
- T1 Wall 0:05
Builds
Built By
- T2 Advanced Air Factory 0:04 + 0:02
- T1 Air Factory 0:16 + 0:02