![](https://cdn.palobby.com/pa_ex1/units/land/titan_vehicle/titan_vehicle_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_titan_vehicle.png)
Ares
Rolling Fortress - Near invincible. Long range. Heavy damage. Hover. Attacks land and sea targets.- HP: 50000
- Build cost: 30000 metal
- Maximum range: 400
- Total DPS: 1380.0
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/land/bot_tesla/bot_tesla_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_bot_tesla.png)
Spark
Tesla Bot - Very high damage over a short range area. Uses energy. Attacks land targets.- HP: 130
- Build cost: 105 metal
- Maximum range: 70
- Total DPS: 80.0
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 30
Physics
- Max speed: 14
- Acceleration: 140
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 250
- No underwater vision
Recon
- Vision radius: 120
- No underwater vision
Recon
Economy
- Weapon energy consumption: 200 / s
Economy
- Blueprint
- Range: 400
- Projectiles per fire: 4
- Firing standard deviation: 0.25
- Damage: 960.0 DPS: 4x800 damage every 3.33 seconds (0.3 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 20° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 15
- Full damage splash radius: 5
- Muzzle velocity: 200.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
- Blueprint
- Range: 220
- Projectiles per fire: 2
- Firing standard deviation: 0.25
- Damage: 140.0 DPS: 2x100 damage every 1.43 seconds (0.7 shots per second)
- Yaw: 80° at 90° per second
- Pitch: 15° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Splash: 100 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2 (x3)
Ammo
Target Priorities
- Blueprint
- Range: 70
- Damage: 80.0 DPS: 160 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 60° at 360° per second
- Energy consumption: 400 per shot
- Targets: LandHorizontal, WaterSurface
- Ammo recharged after 2.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 160
- Splash: 50 damage, radius 10
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 180.0
- Max velocity: 180.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
Built By
-
T2
Advanced Bot Factory 0:02 + 0:03
-
T1
Bot Factory 0:07 + 0:03
-
T2
Unit Cannon 0:02 + 0:03 + 0:03