Guardian
Combat Builder - Builds mines, radar and teleporters. Detects mines. Repairs friendly units. Can't help build other structures.- HP: 200
- Build cost: 350 metal
Overview
BlueprintNecromancer
Siege Walker - Spawns Purgers. Can attack land targets only.- HP: 250
- Build cost: 1400 metal
- Maximum range: 180
Overview
Blueprint- Max speed: 10
- Acceleration: 180
- Braking rate: 180
- Turn rate: 360
Physics
- Max speed: 10
- Acceleration: 80
- Braking rate: 80
- Turn rate: 240
- Amphibious
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
- Radar radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Build rate: 45
- Build range: 60
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 600 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
- Weapon metal consumption: 35 / s
Economy
- Blueprint
- Range: 180
- Projectiles per fire: 7
- Firing standard deviation: 360
- Damage: 0.0 DPS: 7x0 damage every 12.00 seconds (0.083 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Metal consumption: 420 per shot
- Targets: LandHorizontal
- Ammo recharged after 12.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 17
- Max velocity: 20
- Collision check: enemies
- Collision response: impact
Weapon
Layer Ammo
AnyLand
- T1 Radar 0:07
- T1 Sky Bridge 0:17
- T1 Spoiler 0:00.4
Builds
Builds
- T2 Advanced Armour Foundry 0:07 + 0:04
- T1 Armour Foundry 0:20 + 0:04
- T2 Starcannon 0:07 + 0:04
Built By
- T2 Advanced Walker Foundry 0:28 + 0:03