![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/pa/units/land/l_fabrication_vehicle_combat/l_fabrication_vehicle_combat_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_fabrication_vehicle_combat.png)
Guardian
Combat Builder - Builds mines, radar and teleporters. Detects mines. Repairs friendly units. Can't help build other structures.- HP: 200
- Build cost: 350 metal
Overview
Blueprint![](https://cdn.palobby.com/pa/units/orbital/radar_satellite_adv/radar_satellite_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_radar_satellite_adv.png)
Advanced Radar Satellite
Advanced Radar - Detects a vast area for enemy land, sea, and air units.- HP: 5000
- Build cost: 4800 metal
Overview
Blueprint- Max speed: 10
- Acceleration: 180
- Braking rate: 120
- Turn rate: 360
Physics
- Max speed: 10
- Acceleration: 10
- Braking rate: 10
- Turn rate: 90
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
- Radar radius: 100
Recon
- Vision radius: 600
- Underwater vision radius: 600
- Orbital vision radius: 1200
- Radar radius: 1000
- Sonar radius: 1000
- Always visible
Recon
Visibility
- Build rate: 45
- Build range: 60
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 600 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
- Base energy consumption: 9000 / s
Economy
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T1
Radar 0:07
-
T1
Sky Bridge 0:17
-
T1
Spoiler 0:00.4
Builds
Builds
-
T2
Advanced Armour Foundry 0:07 + 0:04
-
T1
Armour Foundry 0:23 + 0:04
-
T2
Starcannon 0:07 + 0:04
Built By
-
T2
Orbital Factory 1:20 + 0:04