Angel
Support Platform - Repairs nearby units and auto reclaims wreckage. Intercepts homing missiles. Does not attack.- HP: 1200
- Build cost: 5000 metal
- Maximum range: 160
- Total DPS: 2000.0
Overview
BlueprintMiniman
Siege Walker - Long range. Launches timed sticky plasma mines. Attacks land, sea and seabed targets.- HP: 125
- Build cost: 1000 metal
- Maximum range: 220
Overview
Blueprint- Max speed: 40
- Acceleration: 40
- Braking rate: 30
- Turn rate: 180
Physics
- Max speed: 10
- Acceleration: 120
- Braking rate: -1
- Turn rate: 75
Physics
- Vision radius: 200
- No underwater vision
Recon
- Vision radius: 100
- No underwater vision
Recon
- Build rate: 120
- Build range: 120
- Fabrication metal consumption: 120 / s
- Fabrication energy consumption: 400 / s
- Energy consumption per metal: 3.3
- Auto Repair
- Auto Reclaim
Economy
Economy
- Blueprint
- Range: 160
- Damage: 2000.0 DPS: 400 damage every 0.20 seconds (5 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 0° at 3600° per second
- Targets: Air, Orbital
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: destroy
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
Anti Entity Targets
- Blueprint
- Range: 220
- Projectiles per fire: 3
- Firing standard deviation: 2
- Damage: 0 DPS: 3x0 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 45° per second
- Pitch: 90° at 360° per second
- Stored ammo drained after 2.0 seconds (2 shots)
- Targets: LandHorizontal, Seafloor, WaterSurface
- Ammo recharged after 7.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Burn damage: 15, radius 2
- Muzzle velocity: 50
- Max velocity: 100
- Collision check: enemies
- Collision response: impact
- Structure & SurfaceDefense
- Structure & Defense
- Mobile - Air
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- T2 Advanced Air Factory 1:51 + 0:02
Built By
- T2 Advanced Walker Foundry 0:20 + 0:03