![](https://cdn.palobby.com/pa/units/land/radar/radar_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_radar.png)
Radar
Basic radar - Detects nearby enemy land, sea, and air units.- HP: 500
- Build cost: 200 metal
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/fabrication_bot_combat/fabrication_bot_combat_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_bot_combat.png)
Stitch
Combat Fabricator - Repairs damaged units. Can build and detect mines. Can build teleporters. Can't help build other structures.- HP: 50
- Build cost: 250 metal
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 450
- Sonar radius: 450
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
Recon
- Base energy consumption: 150 / s
Economy
- Build rate: 60
- Build range: 40
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
Builds
-
T0
Mine 0:00.3
-
T1
Teleporter 0:13
Builds
-
T2
Advanced Fab Aircraft 0:03
-
T2
Advanced Fabrication Bot 0:04
-
T2
Advanced Fabrication Ship 0:02
-
T2
Advanced Fabrication Vehicle 0:03
-
T2
Colonel 0:02
-
T1
Fabrication Aircraft 0:22
-
T1
Fabrication Bot 0:25
-
T1
Fabrication Ship 0:14
-
T1
Fabrication Vehicle 0:18
-
T2
Mend 0:03
Built By
-
T2
Advanced Bot Factory 0:04 + 0:03
-
T1
Bot Factory 0:16 + 0:03
-
T2
Unit Cannon 0:04 + 0:03 + 0:03