Radar
Basic radar - Detects nearby enemy land, sea, and air units.- HP: 500
- Build cost: 200 metal
- Build locations: land, water surface
Overview
BlueprintKosmos
Advanced Radar Satellite - Long-range enemy unit detection. Requires energy. Attacks land and sea targets.- HP: 2000
- Build cost: 4800 metal
- Maximum range: 150
- Total DPS: 90
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 10
- Acceleration: 10
- Braking rate: 10
- Turn rate: 90
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 450
- Sonar radius: 450
Recon
- Vision radius: 600
- Underwater vision radius: 600
- Orbital vision radius: 1200
- Radar radius: 1000
- Sonar radius: 1000
Recon
- Base energy consumption: 150 / s
Economy
- Base energy consumption: 9000 / s
Economy
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 90 DPS: 2x45 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 45
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
Built By
- T2 Starship Foundry 1:20 + 0:04