Radar
Basic Radar - Short-range enemy unit detection. Requires energy.- HP: 500
- Build cost: 350 metal
- Factory cooldown: 6
- Build locations: land, water surface
Overview
BlueprintAdvanced Naval Factory
Advanced Manufacturing - Builds basic and advanced naval units.- HP: 30000
- Build cost: 4800 metal
- Factory cooldown: 6
- Build locations: deep water
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 500
- Sonar radius: 500
Recon
- Vision radius: 100
- No underwater vision
Recon
- Base energy consumption: 300 / s
Economy
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 1750 / s
- Energy consumption per metal: 29.2
Economy
Builds
- T2 Advanced Fabrication Ship 0:40 + 0:06
- T1 Barnacle 0:09 + 0:06
- T1 Barracuda 0:08 + 0:06
- T1 Fabrication Ship 0:03 + 0:06
- T2 Kaiju 0:25 + 0:06
- T2 Kraken 0:30 + 0:06
- T2 Leviathan 1:20 + 0:06
- T1 Narwhal 0:07 + 0:06
- T1 Orca 0:10 + 0:06
- T1 Piranha 0:02 + 0:06
- T2 Stingray 0:53 + 0:06
- T2 Typhoon 1:26 + 0:06
Builds
- T2 Advanced Armour Fabricator 0:05
- T2 Advanced Fabrication Flyer 0:05
- T2 Advanced Fabrication Vessel 0:03
- T2 Advanced Fabrication Walker 0:07
- T1 Armour Fabricator 0:26
- T1 Fabrication Flyer 0:35
- T1 Fabrication Vessel 0:21
- T1 Fabrication Walker 0:38
- T1 Guardian 0:07
- T2 Praetorian 0:04