Radar
Basic Radar - Short-range enemy unit detection. Requires energy.- HP: 500
- Build cost: 350 metal
- Factory cooldown: 4
- Build locations: land, water surface
Overview
BlueprintStarship Foundry
Advanced Manufacturing - Builds basic and advanced orbital units.- HP: 9000
- Build cost: 6000 metal
- Factory cooldown: 4
- Build locations: orbital
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 500
- Sonar radius: 500
Recon
- No underwater vision
- Orbital vision radius: 250
- Always visible
Recon
Visibility
- Base energy consumption: 300 / s
Economy
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 2000 / s
- Energy consumption per metal: 33.3
Economy
Builds
- T2 Black Knight 1:23 + 0:04
- T1 Chariot 0:03 + 0:04
- T1 Fabrication Starship 0:21 + 0:04
- T2 Imperator 3:53 + 0:04
- T2 Kosmos 1:20 + 0:04
- T2 Paladin 0:33 + 0:04
- T1 Spectre 0:03 + 0:04
- T1 Sputnik 0:13 + 0:04
- T1 Viper 0:05 + 0:04
Builds
- T2 Advanced Armour Fabricator 0:05
- T2 Advanced Fabrication Flyer 0:05
- T2 Advanced Fabrication Vessel 0:03
- T2 Advanced Fabrication Walker 0:07
- T1 Armour Fabricator 0:26
- T1 Fabrication Flyer 0:35
- T1 Fabrication Vessel 0:21
- T1 Fabrication Walker 0:38
- T1 Guardian 0:07
- T2 Praetorian 0:04