Investigator Radar
Radar - Immobile. Use alt fire to change into a fast-moving mine detector.- HP: 60
- Build cost: 150 metal
- Maximum range: 70
- Build locations: land
Overview
BlueprintGuardian
Combat Builder - Builds mines, radar and teleporters. Detects mines. Repairs friendly units. Can't help build other structures.- HP: 200
- Build cost: 350 metal
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 10
- Acceleration: 180
- Braking rate: 180
- Turn rate: 360
Physics
- No underwater vision
- Radar radius: 300
- Sonar radius: 300
- Invisibile
Recon
Stealth
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
- Radar radius: 100
Recon
- Base energy consumption: 100 / s
Economy
- Build rate: 45
- Build range: 60
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 600 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
- Blueprint
- Range: 70
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Layer Ammo
LandHorizontal
Underwater
Target Priorities
Builds
- T1 Radar 0:07
- T1 Sky Bridge 0:17
- T1 Spoiler 0:00.4
Builds
- T1 Armour Fabricator 0:11
- T1 Fabrication Flyer 0:15
- T1 Fabrication Walker 0:16
Built By
- T2 Advanced Armour Foundry 0:07 + 0:04
- T1 Armour Foundry 0:20 + 0:04
- T2 Starcannon 0:07 + 0:04