Investigator Radar
Radar - Immobile. Use alt fire to change into a fast-moving mine detector.- HP: 60
- Build cost: 150 metal
- Maximum range: 70
- Build locations: land
Overview
BlueprintAdvanced Radar Satellite
Advanced Radar - Detects a vast area for enemy land, sea, and air units.- HP: 5000
- Build cost: 4800 metal
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 10
- Acceleration: 10
- Braking rate: 10
- Turn rate: 90
Physics
- No underwater vision
- Radar radius: 350
- Sonar radius: 350
- Invisibile
Recon
Stealth
- Vision radius: 600
- Underwater vision radius: 600
- Orbital vision radius: 1200
- Radar radius: 1000
- Sonar radius: 1000
- Always visible
Recon
Visibility
- Base energy consumption: 100 / s
Economy
- Base energy consumption: 9000 / s
Economy
- Blueprint
- Range: 70
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Layer Ammo
LandHorizontal
Underwater
Target Priorities
- T1 Armour Fabricator 0:11
- T1 Fabrication Flyer 0:15
- T1 Fabrication Walker 0:16
Built By
- T2 Orbital Factory 1:20 + 0:04