Investigator Radar
Radar - Immobile. Use alt fire to change into a fast-moving mine detector.- HP: 60
- Build cost: 150 metal
- Maximum range: 70
- Build locations: land
Overview
BlueprintRadar
Basic radar - Detects nearby enemy land, sea, and air units.- HP: 500
- Build cost: 200 metal
- Build locations: land, water surface
Overview
Blueprint- No underwater vision
- Radar radius: 300
- Sonar radius: 300
- Invisibile
Recon
Stealth
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 450
- Sonar radius: 450
Recon
- Base energy consumption: 100 / s
Economy
- Base energy consumption: 150 / s
Economy
- Blueprint
- Range: 70
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Layer Ammo
LandHorizontal
Underwater
Target Priorities
- T1 Armour Fabricator 0:11
- T1 Fabrication Flyer 0:15
- T1 Fabrication Walker 0:16
Built By
- T2 Advanced Fab Aircraft 0:03
- T2 Advanced Fabrication Bot 0:04
- T2 Advanced Fabrication Ship 0:02
- T2 Advanced Fabrication Vehicle 0:03
- T2 Colonel 0:02
- T1 Fabrication Aircraft 0:22
- T1 Fabrication Bot 0:25
- T1 Fabrication Ship 0:14
- T1 Fabrication Vehicle 0:18
- T2 Mend 0:03