![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/pa/units/land/l_scout_bot/l_scout_bot_radar_mode_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_scout_bot_radar_mode.png)
Investigator Radar
Radar - Immobile. Use alt fire to change into a fast-moving mine detector.- HP: 60
- Build cost: 150 metal
- Maximum range: 70
- Build locations: land
Overview
Blueprint![](https://cdn.palobby.com/pa/units/orbital/orbital_lander/orbital_lander_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_orbital_lander.png)
Astraeus
Orbital Lander - Load it up and transport a unit to other planets.- HP: 150
- Build cost: 200 metal
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 50
- Acceleration: 25
- Braking rate: 30
- Turn rate: 360
Physics
- No underwater vision
- Radar radius: 350
- Sonar radius: 350
- Invisibile
Recon
Stealth
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 300
Recon
- Base energy consumption: 100 / s
Economy
Economy
- Blueprint
- Range: 70
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Layer Ammo
LandHorizontal
Underwater
Target Priorities
-
T1
Armour Fabricator 0:11
-
T1
Fabrication Flyer 0:15
-
T1
Fabrication Walker 0:16
Built By
-
T2
Orbital Factory 0:03 + 0:04
-
T1
Orbital Launcher 0:06 + 0:03