![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/pa/units/land/l_scout_bot/l_scout_bot_radar_mode_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_scout_bot_radar_mode.png)
Investigator Radar
Radar - Immobile. Use alt fire to change into a fast-moving mine detector.- HP: 60
- Build cost: 150 metal
- Maximum range: 70
- Factory cooldown: 5
- Build locations: land
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_anti_nuke_launcher.png)
Anti-Nuke Launcher
Anti-Nuke - Builds advanced anti-nuclear missiles.- HP: 3500
- Build cost: 12000 metal
- Missile storage capacity: 3
- Maximum range: 300
- Total DPS: 1.5
- Factory cooldown: 5
- Build locations: land, water surface
Overview
Blueprint- No underwater vision
- Radar radius: 350
- Sonar radius: 350
- Invisibile
Recon
Stealth
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
- Base energy consumption: 100 / s
Economy
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 4000 / s
- Energy consumption per metal: 66.7
Economy
- Blueprint
- Range: 70
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Layer Ammo
LandHorizontal
Underwater
Target Priorities
- Blueprint
- Range: 300
- Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
- Targets: Air, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 5000 per shot
- Build time: 1:23
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
-
T1
Armour Fabricator 0:11
-
T1
Fabrication Flyer 0:15
-
T1
Fabrication Walker 0:16
Built By
-
T2
Advanced Fab Aircraft 3:42
-
T2
Advanced Fabrication Bot 4:26
-
T2
Advanced Fabrication Ship 2:30
-
T2
Advanced Fabrication Vehicle 3:20
-
T2
Colonel 2:30
-
T2
Mend 3:20