![](https://cdn.palobby.com/pa_ex1/units/land/radar_jammer/radar_jammer_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_radar_jammer.png)
Radar Jamming Station
Radar Jammer - Hides allied units from enemy radar in a radius around itself. Consumes power.- HP: 5000
- Build cost: 2000 metal
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/tactical_missile_launcher/tactical_missile_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_tactical_missile_launcher.png)
Catapult
Tactical Missile Launcher - Long range with very heavy damage. Attacks land, sea, and orbital targets.- HP: 1500
- Build cost: 2000 metal
- Maximum range: 280
- Total DPS: 500.0
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 200
- Radar jammer radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Base energy consumption: 2000 / s
Economy
Economy
- Blueprint
- Range: 280
- Damage: 400.0 DPS: 1000 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
- Blueprint
- Range: 240
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 400.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall