Radar
Basic radar - Detects nearby enemy land, sea, and air units.- HP: 500
- Build cost: 200 metal
- Build locations: land, water surface
Overview
BlueprintSkitter
Scout - Fast. Can see far away and detects mines. Does not attack.- HP: 10
- Build cost: 75 metal
- Maximum range: 110
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 25
- Acceleration: 250
- Braking rate: 250
- Turn rate: 360
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 450
- Sonar radius: 450
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Mine vision radius: 200
Recon
- Base energy consumption: 150 / s
Economy
Economy
- Blueprint
- Range: 110
- Damage: 0.0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon
Layer Ammo
AnyLand
Target Priorities
- T2 Advanced Fab Aircraft 0:03
- T2 Advanced Fabrication Bot 0:04
- T2 Advanced Fabrication Ship 0:02
- T2 Advanced Fabrication Vehicle 0:03
- T2 Colonel 0:02
- T1 Fabrication Aircraft 0:22
- T1 Fabrication Bot 0:25
- T1 Fabrication Ship 0:14
- T1 Fabrication Vehicle 0:18
- T2 Mend 0:03
Built By
- T2 Advanced Vehicle Factory 0:01 + 0:04
- T1 Vehicle Factory 0:05 + 0:04