![](https://cdn.palobby.com/pa/units/sea/missile_ship/missile_ship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_missile_ship.png)
Stingray
Missile Ship - Long range with radar. High damage anti-air and tactical missiles. Attacks land, sea, air, and orbital targets.- HP: 3000
- Build cost: 3200 metal
- Maximum range: 260
- Total DPS: 1130.0
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_fabrication_ship_adv/l_fabrication_ship_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_fabrication_ship_adv.png)
Advanced Fabrication Vessel
Builder - Builds advanced structures. Most powerful fabricator.- HP: 675
- Build cost: 2700 metal
Overview
Blueprint- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Max speed: 9
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Vision radius: 250
- Underwater vision radius: 250
- Radar radius: 350
- Sonar radius: 350
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 90
- Build range: 45
- Fabrication metal consumption: 90 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 27.8
Economy
- Blueprint
- Range: 260
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Targets: LandHorizontal, WaterSurface, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
- Blueprint
- Range: 150
- Damage: 800 DPS: 200 damage every 0.25 seconds (4 shots per second)
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 200
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 25.0
- Max velocity: 250.0
- Turn rate: 360.0
- Collision check: enemies
- Collision response: impact
- Blueprint
- Range: 225
- Damage: 80.0 DPS: 400 damage every 5.00 seconds (0.2 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 200.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Weapon #3
Ammo
Target Priorities
Anti Entity Targets
Builds
-
T2
Advanced Mass Extractor 0:20
-
T2
Advanced Power Catalyst 0:27
-
T2
Advanced Ship Foundry 0:53
-
T2
Archer 0:10
-
T1
Armour Foundry 0:06
-
T2
Arsonist 0:08
-
T2
Catalyst 7:24
-
T1
Clot 0:00.6
-
T2
Comet 0:44
-
T2
Decimator 0:22
-
T2
Diplomat 7:24
-
T1
Flyer Foundry 0:06
-
T2
Gustav 1:46
-
T1
Hive 0:08
-
T3
Holocene 11:06
-
T2
Iron Dome 2:53
-
T1
Jackal 0:03
-
T1
Mass Extractor 0:01
-
T2
OmniSilo Storage Device 0:05
-
T2
Overseer 0:26
-
T1
Power Catalyst 0:04
-
T1
Radar 0:03
-
T2
Rampart 0:26
-
T1
Ripple 0:02
-
T1
Scarab 0:06
-
T1
Ship Foundry 0:06
-
T1
Shredder 0:02
-
T1
Sky Bridge 0:08
-
T1
Starship Projector 0:06
-
T2
Supernova 2:40
-
T1
Theodor 0:10
-
T1
Tola 0:11
-
T2
Tsunami 0:11
-
T1
Walker Foundry 0:06
Builds
-
T2
Advanced Naval Factory 0:53 + 0:06
Built By
-
T2
Advanced Ship Foundry 0:41 + 0:06