![](https://cdn.palobby.com/pa/units/land/radar/radar_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_radar.png)
Radar
Basic radar - Detects nearby enemy land, sea, and air units.- HP: 500
- Build cost: 200 metal
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_mortar_tank/l_mortar_tank_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_mortar_tank.png)
Stoke
Light Tank - Amphibious. Armed with torpedoes. Attacks land, sea, seabed and undersea targets.- HP: 225
- Build cost: 210 metal
- Maximum range: 150
- Total DPS: 115.5
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 14
- Acceleration: 40
- Braking rate: 40
- Turn rate: 100
- Amphibious
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 450
- Sonar radius: 450
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Base energy consumption: 150 / s
Economy
Economy
- Blueprint
- Range: 80
- Damage: 58.5 DPS: 39 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 360° at 160° per second
- Pitch: 90° at 120° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 39
- Splash: 25 damage, radius 6
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 150
- Damage: 57.0 DPS: 200 damage every 3.51 seconds (0.28 shots per second)
- Yaw: 360° at 160° per second
- Pitch: 90° at 120° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 200
- Muzzle velocity: 40.0
- Max velocity: 70.0
- Turn rate: 160
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 200
- Muzzle velocity: 100.0
- Max velocity: 70.0
- Turn rate: 160
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Weapon #2
Layer Ammo
Seafloor
LandHorizontal
Target Priorities
-
T2
Advanced Fab Aircraft 0:03
-
T2
Advanced Fabrication Bot 0:04
-
T2
Advanced Fabrication Ship 0:02
-
T2
Advanced Fabrication Vehicle 0:03
-
T2
Colonel 0:02
-
T1
Fabrication Aircraft 0:22
-
T1
Fabrication Bot 0:25
-
T1
Fabrication Ship 0:14
-
T1
Fabrication Vehicle 0:18
-
T2
Mend 0:03
Built By
-
T2
Advanced Armour Foundry 0:04 + 0:04
-
T1
Armour Foundry 0:12 + 0:04
-
T2
Starcannon 0:04 + 0:04