Radar
Basic radar - Detects nearby enemy land, sea, and air units.- HP: 500
- Build cost: 200 metal
- Build locations: land, water surface
Overview
BlueprintSpoiler
Land Mine - Sprays shrapnel then explodes after four seconds. Can be detonated manually using alt fire. Invisible to most units.- HP: 5
- Build cost: 20 metal
- Maximum range: 5
- Build locations: land
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 450
- Sonar radius: 450
Recon
- Vision radius: 2
- No underwater vision
- Radar radius: 5
Recon
- Base energy consumption: 150 / s
Economy
- Weapon energy consumption: 100000 / s
Economy
- Blueprint
- Range: 5
- Yaw: 360° at 3600° per second
- Pitch: 360° at 3600° per second
- Energy consumption: 100000 per shot
- Targets: LandHorizontal, WaterSurface
- Charges in 1.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 1
- Max velocity: 1
- Collision check: enemies
- Collision response: impact
Self Destruct
Ammo
- T2 Advanced Fab Aircraft 0:03
- T2 Advanced Fabrication Bot 0:04
- T2 Advanced Fabrication Ship 0:02
- T2 Advanced Fabrication Vehicle 0:03
- T2 Colonel 0:02
- T1 Fabrication Aircraft 0:22
- T1 Fabrication Bot 0:25
- T1 Fabrication Ship 0:14
- T1 Fabrication Vehicle 0:18
- T2 Mend 0:03
Built By
- T1 Barnacle 0:00.4
- T1 Guardian 0:00.4
- T1 Stitch 0:00.7