Spoiler
Land Mine - Sprays shrapnel then explodes after four seconds. Can be detonated manually using alt fire. Invisible to most units.- HP: 5
- Build cost: 20 metal
- Maximum range: 5
- Build locations: land
Overview
BlueprintPhoenix
Interplanetary Fighter- Stronger fighter. Can move between planets. Can only attack air targets.- HP: 300
- Build cost: 820 metal
- Maximum range: 120
- Total DPS: 450
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 80
- Acceleration: 80
- Braking rate: 80
- Turn rate: 270
Physics
- No underwater vision
- Radar radius: 10
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Weapon energy consumption: 100000 / s
Economy
Economy
- Blueprint
- Range: 5
- Yaw: 360° at 3600° per second
- Pitch: 360° at 3600° per second
- Energy consumption: 100000 per shot
- Targets: LandHorizontal, WaterSurface
- Charges in 1.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 1
- Max velocity: 1
- Collision check: enemies
- Collision response: impact
Self Destruct
Ammo
- Blueprint
- Range: 120
- Damage: 450 DPS: 150 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 1000° per second
- Pitch: 180° at 1000° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 150
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 270
- Collision check: enemies
- Collision response: impact
Weapon
Ammo
- T1 Guardian 0:00.4
Built By
- T2 Advanced Air Factory 0:18 + 0:02