Spoiler
Land Mine - Sprays shrapnel then explodes after four seconds. Can be detonated manually using alt fire. Invisible to most units.- HP: 5
- Build cost: 20 metal
- Maximum range: 5
- Build locations: land
Overview
BlueprintAdvanced Torpedo Launcher
Torpedo Launcher - Advanced anti-ship defense.- HP: 4000
- Build cost: 1000 metal
- Maximum range: 210
- Total DPS: 500.0
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 2
- No underwater vision
- Radar radius: 5
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Radar radius: 210
- Sonar radius: 210
Recon
- Weapon energy consumption: 100000 / s
Economy
Economy
- Blueprint
- Range: 5
- Yaw: 360° at 3600° per second
- Pitch: 360° at 3600° per second
- Energy consumption: 100000 per shot
- Targets: LandHorizontal, WaterSurface
- Charges in 1.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 1
- Max velocity: 1
- Collision check: enemies
- Collision response: impact
Self Destruct
Ammo
- Blueprint
- Range: 210
- Damage: 500.0 DPS: 250 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 70.0
- Max velocity: 50
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 100.0
- Max velocity: 50
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Layer Ammo
WaterSurface
LandHorizontal
Target Priorities
- T1 Guardian 0:00.4