![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.26.0/pa/units/land/l_land_mine/l_land_mine_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.26.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_land_mine.png)
Spoiler
Land Mine - Sprays shrapnel then explodes after four seconds. Can be detonated manually using alt fire. Invisible to most units.- HP: 5
- Build cost: 20 metal
- Maximum range: 5
- Build locations: land
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/assault_bot/assault_bot_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_assault_bot.png)
Dox
Basic Infantry - Fast, adaptable, expendable. Amphibious. Attacks surface targets when on land.- HP: 40
- Build cost: 45 metal
- Maximum range: 75
- Total DPS: 20.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 20
- Acceleration: 50
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Vision radius: 2
- No underwater vision
- Radar radius: 5
Recon
- Vision radius: 105
- Underwater vision radius: 105
Recon
- Weapon energy consumption: 100000 / s
Economy
Economy
- Blueprint
- Range: 5
- Yaw: 360° at 3600° per second
- Pitch: 360° at 3600° per second
- Energy consumption: 100000 per shot
- Targets: LandHorizontal, WaterSurface
- Charges in 1.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 1
- Max velocity: 1
- Collision check: enemies
- Collision response: impact
Self Destruct
Ammo
- Blueprint
- Range: 75
- Projectiles per fire: 2
- Damage: 20.0 DPS: 2x10 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 10
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 130.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon
Layer Ammo
AnyLand
Target Priorities
-
T1
Guardian 0:00.4
Built By
-
T2
Advanced Bot Factory 0:01.0 + 0:03
-
T1
Bot Factory 0:03 + 0:03
-
T2
Unit Cannon 0:01.0 + 0:02 + 0:02