Helios
Invasion Titan - Can link with a teleporter to send units directly to planet surface. Attacks everything.- HP: 13000
- Build cost: 30000 metal
- Maximum range: 140
- Total DPS: 165.0
Overview
BlueprintNova
Flying Bomb - Self-destructs to deal very heavy damage over an area over time. Attacks air targets only.- HP: 180
- Build cost: 180 metal
- Maximum range: 160
Overview
Blueprint- Max speed: 25
- Acceleration: 25
- Braking rate: 25
- Turn rate: 90
Physics
- Max speed: 95
- Acceleration: 180
- Braking rate: 120
- Turn rate: 1080
Physics
- Vision radius: 200
- Underwater vision radius: 200
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Vision radius: 150
- No underwater vision
Recon
- Base energy consumption: 1000 / s
Economy
Economy
- Blueprint
- Range: 140
- Damage: 82.5 DPS: 55 damage every 0.67 seconds (1.5 shots per second)
- Targets: LandHorizontal, WaterSurface, Seafloor, Air, Orbital
- Blueprint
- Type: Beam
- Damage: 55
- Collision check: enemies
- Collision response: impact
- Orbital
- Land - Wall
- Naval
- Structure - Wall
- Wall
- Air
Weapon (x2)
Ammo
Target Priorities
- Blueprint
- Range: 10
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 10.0
- Turn rate: 30.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
- Blueprint
- Range: 10
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 10.0
- Turn rate: 30.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
- Blueprint
- Range: 160
- Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Beam
- Full damage splash radius: 1
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Self Destruct
Ammo
Target Priorities
Self Destruct
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
Built By
- T2 Advanced Flyer Foundry 0:03 + 0:02
- T1 Flyer Foundry 0:12 + 0:02