Avenger
Orbital Fighter - Fast moving orbital fighter for offense and defense.- HP: 50
- Build cost: 300 metal
- Maximum range: 100
- Total DPS: 40
Overview
BlueprintArcher
Advanced Anti-Air Turret - Fires homing rockets which deal splash damage. Only attacks air targets.- HP: 3000
- Build cost: 900 metal
- Maximum range: 140
- Total DPS: 100
- Build locations: land, water surface
Overview
Blueprint- Max speed: 65
- Acceleration: 65
- Braking rate: 20
- Turn rate: 120
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- No underwater vision
- Orbital vision radius: 400
- Always visible
Recon
Visibility
- Vision radius: 155
- Underwater vision radius: 155
Recon
- Blueprint
- Range: 100
- Damage: 40 DPS: 40 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 180° per second
- Pitch: 20° at 1000° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 40
- Burn damage: 15, radius 2
- Muzzle velocity: 300.0
- Max velocity: 300.0
- Collision check: enemies
- Collision response: impact
- Orbital
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 140
- Projectiles per fire: 4
- Firing standard deviation: 25
- Damage: 100 DPS: 4x25 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 25 damage, radius 20
- Full damage splash radius: 5
- Muzzle velocity: 20
- Max velocity: 180
- Turn rate: 720
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon
Ammo
Target Priorities
- T2 Orbital Factory 0:05 + 0:04
- T1 Orbital Launcher 0:10 + 0:03