![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/pa/units/orbital/l_orbital_battleship/l_orbital_battleship_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_orbital_battleship.png)
Imperator
Orbital Battleship - Launches drones at planetary enemies. Heavily armored. Attacks land, air sea and orbital targets.- HP: 5500
- Build cost: 14000 metal
- Maximum range: 250
- Total DPS: 455.0
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_bot_support_commander/l_bot_support_commander_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_bot_support_commander.png)
Praetorian
Auxiliary Commander - Can build advanced structures. Heavily armored. High damage. Attacks any targets except orbital.- HP: 8000
- Build cost: 7000 metal
- Maximum range: 110
- Total DPS: 400.0
Overview
Blueprint- Max speed: 20
- Acceleration: 30
- Braking rate: 80
- Turn rate: 30
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 90
- Amphibious
Physics
- Vision radius: 200
- No underwater vision
- Orbital vision radius: 400
- Always visible
Recon
Visibility
- Vision radius: 150
- Underwater vision radius: 150
Recon
Economy
- Build rate: 80
- Build range: 45
- Fabrication metal consumption: 80 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 31.2
Economy
- Blueprint
- Range: 150
- Damage: 65 DPS: 65 damage every 1.00 seconds (1 shot per second)
- Yaw: 120° at 45° per second
- Pitch: 60° at 45° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage: 65
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 250
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 60° at 30° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 800
- Burn damage: 15, radius 2
- Muzzle velocity: 400.0
- Max velocity: 400.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 120
- Damage: 100 DPS: 50 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 180° per second
- Targets: Air, LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 50
- Splash: 300 damage, radius 4
- Full damage splash radius: 1
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 140
- Firing standard deviation: 10
- Damage: 0 DPS: 0 damage every 0.25 seconds (4 shots per second)
- Yaw: 360° at 720° per second
- Pitch: 180° at 720° per second
- Stored ammo drained after 2.5 seconds (10 shots)
- Targets: LandHorizontal, WaterSurface, Air
- Ammo recharged after 8.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Muzzle velocity: 90
- Max velocity: 90
- Turn rate: 720
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1 (x3)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
Weapon #4
Ammo
Target Priorities
- Blueprint
- Range: 110
- Damage: 400.0 DPS: 100 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 90° at 360° per second
- Targets: LandHorizontal, Seafloor, WaterSurface, Air, Underwater
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 100
- Splash: 100 damage, radius 10
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 360.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon
Ammo
Target Priorities
Builds
-
T2
Advanced Mass Extractor 0:22
-
T2
Advanced Power Catalyst 0:31
-
T2
Advanced Walker Foundry 1:00
-
T2
Archer 0:11
-
T1
Armour Foundry 0:07
-
T2
Arsonist 0:10
-
T2
Catalyst 8:20
-
T1
Clot 0:00.6
-
T2
Comet 0:50
-
T2
Decimator 0:25
-
T2
Diplomat 8:20
-
T1
Flyer Foundry 0:07
-
T2
Gustav 2:00
-
T1
Hive 0:09
-
T3
Holocene 12:30
-
T2
Iron Dome 3:15
-
T1
Jackal 0:04
-
T1
Mass Extractor 0:02
-
T2
OmniSilo Storage Device 0:06
-
T2
Overseer 0:30
-
T1
Power Catalyst 0:05
-
T2
Purifier 0:02
-
T1
Radar 0:04
-
T2
Rampart 0:30
-
T1
Ripple 0:03
-
T1
Scarab 0:06
-
T1
Ship Foundry 0:07
-
T1
Shredder 0:02
-
T1
Sky Bridge 0:10
-
T1
Starship Projector 0:07
-
T2
Supernova 3:00
-
T1
Theodor 0:11
-
T3
Thor 6:15
-
T1
Tola 0:12
-
T2
Tsunami 0:12
-
T1
Walker Foundry 0:07
Builds
-
T2
Starship Foundry 3:53 + 0:04
Built By
-
T2
Advanced Walker Foundry 2:20 + 0:03
-
T2
Starcannon 2:35 + 0:04