Anchor
Defense Satellite - Heavy orbital offensive and defensive platform with basic laser.- HP: 2000
- Build cost: 1500 metal
- Maximum range: 150
- Total DPS: 410.0
- Build locations: orbital
Overview
BlueprintDelta Commander
Imperial Delta Commander- HP: 1000
- Build cost: 25000 metal
- Maximum range: 100
- Total DPS: 160.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 8
- Acceleration: 60
- Braking rate: -1
- Turn rate: 180
- Amphibious
Physics
- Vision radius: 120
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Vision radius: 100
- No underwater vision
Recon
Economy
- Metal production: 20 / s
- Energy production: 2000 / s
- Metal storage: 1500
- Energy storage: 45000
Economy
- Blueprint
- Range: 80
- Damage: 150.0 DPS: 100 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 180° at 30° per second
- Targets: Air, LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage target: HitPoints
- Damage: 100
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Damage: 130.0 DPS: 65 damage every 0.50 seconds (2 shots per second)
- Yaw: 100° at 720° per second
- Pitch: 180° at 720° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage target: HitPoints
- Damage: 65
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
- Blueprint
- Range: 100
- Damage: 160.0 DPS: 80 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage target: HitPoints
- Damage: 80
- Burn damage: 15, radius 2
- Muzzle velocity: 125.0
- Max velocity: 125.0
- Turn rate: 30
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Mobile
- Structure - Wall
- Blueprint
- Type: PBAOE
- Damage target: HitPoints
- Damage: 3000
- Splash: 3000 damage, radius 130
- Full damage splash radius: 30
- Burn damage: 200, radius 137
- Collision check: enemies
- Collision response: impact
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Death Explosion
Builds
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T1
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T1
Clot
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T1
Energy Plant
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T1
Energy Storage
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T1
Galata Turret
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T1
Jackal
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T1
Mass Extractor
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T1
Metal Extractor
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T1
Metal Storage
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T1
Naval Factory
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T2
OmniSilo Storage Device
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T1
Orbital Launcher
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T1
Power Catalyst
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T1
Ripple
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T1
Ship Foundry
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T1
Shredder
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T1
Single Laser Defense Tower
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T1
Sky Bridge
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T1
Starship Projector
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T1
Teleporter
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T1
Tola
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T1
Torpedo Launcher
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T1
Umbrella
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T1
Vehicle Factory
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T1
Wall