Anti-Nuke Launcher
Anti-Nuke - Builds advanced anti-nuclear missiles.- HP: 3500
- Build cost: 12000 metal
- Missile storage capacity: 3
- Maximum range: 300
- Total DPS: 1.5
- Build locations: land, water surface
Overview
BlueprintAkula
Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.- HP: 500
- Build cost: 650 metal
- Maximum range: 130
- Total DPS: 500
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 18
- Acceleration: 60
- Braking rate: 60
- Turn rate: 140
- Underwater
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
- Vision radius: 150
- Underwater vision radius: 150
- Invisibile to radar
Recon
Stealth
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 9000 / s
- Energy consumption per metal: 200.0
Economy
Economy
- Blueprint
- Range: 300
- Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
- Targets: Air, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 6750 per shot
- Build time: 2:30
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
- Blueprint
- Range: 130
- Damage: 500 DPS: 250 damage every 0.50 seconds (2 shots per second)
- Yaw: 10° at 180° per second
- Pitch: 10° at 180° per second
- Stored ammo drained after 1.5 seconds (3 shots)
- Targets: WaterSurface, Underwater, Seafloor
- Ammo recharged after 4.1 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 60.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
Built By
- T2 Advanced Ship Foundry 0:10 + 0:06
- T1 Ship Foundry 0:32 + 0:03