Ward

Mobile Anti-Nuke - Launches a single anti-nuclear missile.

    Overview

    Blueprint
    • HP: 3000
    • Build cost: 8000 metal
    • Maximum range: 300
    • Total DPS: 0.01

Viper

Orbital Fighter - Fast. Attacks orbital targets only.

    Overview

    Blueprint
    • HP: 100
    • Build cost: 350 metal
    • Maximum range: 200
    • Total DPS: 28.0

    Physics

    • Max speed: 10
    • Acceleration: 70
    • Braking rate: 70
    • Turn rate: 60
    • Hovers over land, lava and water

    Physics

    • Max speed: 65
    • Acceleration: 65
    • Braking rate: 20
    • Turn rate: 200

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Radar radius: 310

    Recon

    • No underwater vision
    • Orbital vision radius: 400

    Economy

    • Weapon metal consumption: 75 / s

    Economy

    Weapon

    • Blueprint
    • Range: 300
    • Damage: 0.01 DPS: 1 damage every 100.00 seconds (0.01 shots per second)
    • Metal consumption: 7500 per shot
    • Targets: Air, Orbital
    • Ammo recharged after 100.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage target: HitPoints
    • Damage: 1
    • Muzzle velocity: 1500.0
    • Max velocity: 1500.0
    • Turn rate: 3600
    • Collision check: target
    • Collision response: destroy
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall
      Anti Entity Targets

    Weapon

    • Blueprint
    • Range: 200
    • Damage: 28.0 DPS: 40 damage every 1.43 seconds (0.7 shots per second)
    • Yaw: 75° at 360° per second
    • Pitch: 20° at 1000° per second
    • Targets: Orbital
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Direct
    • Damage target: HitPoints
    • Damage: 40
    • Burn damage: 15, radius 2
    • Muzzle velocity: 300.0
    • Max velocity: 300.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital