Anti-Nuke Launcher
Anti-Nuke - Builds advanced anti-nuclear missiles.- HP: 3500
- Build cost: 12000 metal
- Missile storage capacity: 3
- Maximum range: 300
- Total DPS: 1.5
- Build locations: land, water surface
Overview
BlueprintArcher
Advanced Anti-Air Turret - Fires homing rockets which deal splash damage. Only attacks air targets.- HP: 3000
- Build cost: 900 metal
- Maximum range: 140
- Total DPS: 100
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
- Vision radius: 155
- Underwater vision radius: 155
Recon
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 4000 / s
- Energy consumption per metal: 66.7
Economy
Economy
- Blueprint
- Range: 300
- Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
- Targets: Air, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 5000 per shot
- Build time: 1:23
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
- Blueprint
- Range: 140
- Projectiles per fire: 4
- Firing standard deviation: 25
- Damage: 100 DPS: 4x25 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 25 damage, radius 20
- Full damage splash radius: 5
- Muzzle velocity: 20
- Max velocity: 180
- Turn rate: 720
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon
Ammo
Target Priorities
- T2 Advanced Fab Aircraft 3:42
- T2 Advanced Fabrication Bot 4:26
- T2 Advanced Fabrication Ship 2:30
- T2 Advanced Fabrication Vehicle 3:20
- T2 Colonel 2:30
- T2 Mend 3:20