Anti-Nuke Launcher
Anti-Nuke - Builds advanced anti-nuclear missiles.- HP: 3500
- Build cost: 12000 metal
- Missile storage capacity: 3
- Maximum range: 300
- Total DPS: 1.5
- Build locations: land, water surface
Overview
BlueprintKraken
Stealth Sub - Radar stealth with very high damage. Attacks land, sea, and undersea targets.- HP: 2100
- Build cost: 1800 metal
- Maximum range: 150
- Total DPS: 1150.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 12
- Acceleration: 40
- Braking rate: 120
- Turn rate: 60
- Underwater
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Invisibile to radar
Recon
Stealth
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 4000 / s
- Energy consumption per metal: 66.7
Economy
Economy
- Blueprint
- Range: 300
- Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
- Targets: Air, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 5000 per shot
- Build time: 1:23
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
- Blueprint
- Range: 150
- Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 2° at 180° per second
- Pitch: 2° at 180° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Firing standard deviation: 30
- Damage: 1000 DPS: 200 damage every 0.20 seconds (5 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 200
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Built By
- T2 Advanced Naval Factory 0:30 + 0:06