Ward
Mobile Anti-Nuke - Launches a single anti-nuclear missile.- HP: 3000
- Build cost: 8000 metal
- Maximum range: 300
- Total DPS: 0.01
Overview
BlueprintPatriot
Anti-Air Walker - Equipped with homing missiles. Only attacks air targets.- HP: 100
- Build cost: 100 metal
- Maximum range: 100
- Total DPS: 100
Overview
Blueprint- Max speed: 10
- Acceleration: 70
- Braking rate: 70
- Turn rate: 60
- Hovers over land, lava and water
Physics
- Max speed: 15
- Acceleration: 120
- Braking rate: 120
- Turn rate: 720
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
- Vision radius: 100
- No underwater vision
Recon
- Weapon metal consumption: 75 / s
Economy
Economy
- Blueprint
- Range: 300
- Damage: 0.01 DPS: 1 damage every 100.00 seconds (0.01 shots per second)
- Metal consumption: 7500 per shot
- Targets: Air, Orbital
- Ammo recharged after 100.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage target: HitPoints
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
- Blueprint
- Range: 100
- Damage: 100 DPS: 25 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 720° per second
- Pitch: 85° at 720° per second
- Stored ammo drained after 0.75 seconds (3 shots)
- Targets: Air
- Ammo recharged after 1.2 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage target: HitPoints
- Damage: 25
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 3600.0
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon
Ammo
Target Priorities
-
T2
Advanced Vehicle Factory
2:57
+ 0:04
Built By
-
T2
Advanced Walker Foundry
0:02
+ 0:03
-
T2
Starcannon
0:02
+ 0:04
-
T1
Walker Foundry
0:05
+ 0:03