![](https://cdn.palobby.com/pa/units/sea/nuclear_sub/nuclear_sub_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_nuclear_sub.png)
Kraken
Advanced Submarine - Radar stealth with very high damage. Attacks land, sea and undersea targets.- HP: 2100
- Build cost: 1800 metal
- Maximum range: 150
- Total DPS: 1150.0
- Factory cooldown: 4
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_vehicle_factory_adv/l_vehicle_factory_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_vehicle_factory_adv.png)
Advanced Armour Foundry
Advanced Manufacturing - Builds basic and advanced tanks.- HP: 30000
- Build cost: 4800 metal
- Factory cooldown: 4
- Build locations: land
Overview
Blueprint- Max speed: 12
- Acceleration: 40
- Braking rate: 120
- Turn rate: 60
- Underwater
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 200
- Underwater vision radius: 200
- Invisibile to radar
Recon
Stealth
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 50
- Fabrication metal consumption: 50 / s
- Fabrication energy consumption: 1650 / s
- Energy consumption per metal: 33.0
Economy
- Blueprint
- Range: 150
- Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 2° at 180° per second
- Pitch: 2° at 180° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Firing standard deviation: 30
- Damage: 1000 DPS: 200 damage every 0.20 seconds (5 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 200
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Builds
-
T2
Advanced Armour Fabricator 0:45 + 0:04
-
T1
Armour Fabricator 0:04 + 0:04
-
T1
Corsair 0:06 + 0:04
-
T2
Deathmark 0:24 + 0:04
-
T2
Earthshaker 0:36 + 0:04
-
T1
Guardian 0:07 + 0:04
-
T2
Havoc 0:16 + 0:04
-
T1
Maul 0:06 + 0:04
-
T2
Panzer 0:24 + 0:04
-
T2
Scorpion 0:18 + 0:04
-
T1
Shank 0:05 + 0:04
-
T1
Stoke 0:04 + 0:04
Builds
-
T2
Advanced Naval Factory 0:30 + 0:06