![](https://cdn.palobby.com/pa/units/sea/nuclear_sub/nuclear_sub_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_nuclear_sub.png)
Kraken
Stealth Sub - Radar stealth with very high damage. Attacks land, sea, and undersea targets.- HP: 2100
- Build cost: 1800 metal
- Maximum range: 150
- Total DPS: 1150.0
- Rolloff delay: 4.0
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/pa/units/orbital/l_orbital_dropper/l_orbital_dropper_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_orbital_dropper.png)
Starcannon
Planetary Transport - Builds and launches up to 14 units at once to the planet below.- HP: 3000
- Build cost: 2600 metal
- Unit storage capacity: 14
- Maximum range: 800
- Rolloff delay: 4.0
- Build locations: orbital
Overview
Blueprint- Max speed: 12
- Acceleration: 40
- Braking rate: 120
- Turn rate: 60
- Underwater
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 200
- Underwater vision radius: 200
- Invisibile to radar
Recon
Stealth
- Vision radius: 150
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 1900 / s
- Energy consumption per metal: 42.2
Economy
- Blueprint
- Range: 150
- Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 2° at 180° per second
- Pitch: 2° at 180° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Firing standard deviation: 30
- Damage: 1000 DPS: 200 damage every 0.20 seconds (5 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 200
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 800
- Firing standard deviation: 23
- Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 1 per shot
- Build time: 0:00.0
- Muzzle velocity: 40.0
- Max velocity: 120.0
- Turn rate: 45
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Builds
-
T2
Advanced Armour Fabricator 0:50 + 0:04
-
T2
Advanced Fabrication Walker 0:44 + 0:04
-
T1
Armour Fabricator 0:04 + 0:04
-
T1
Corsair 0:06 + 0:04
-
T1
Fabrication Walker 0:03 + 0:04
-
T1
Guardian 0:07 + 0:04
-
T1
Investigator 0:03 + 0:04
-
T1
Lancer 0:03 + 0:04
-
T2
Orbweaver 0:16 + 0:04
-
T1
Patriot 0:02 + 0:04
-
T1
Peacekeeper 0:01 + 0:04
-
T2
Praetorian 2:35 + 0:04
-
T2
Scorpion 0:17 + 0:04
-
T1
Shank 0:06 + 0:04
-
T1
Stoke 0:04 + 0:04
Builds
-
T2
Advanced Naval Factory 0:30 + 0:06