Akula
Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.- HP: 500
- Build cost: 650 metal
- Maximum range: 130
- Total DPS: 500
Overview
BlueprintLoki
Flying Fortress Titan - Heavy damage over a wide area. Attacks any targets except orbital.- HP: 11250
- Build cost: 30000 metal
- Maximum range: 160
- Total DPS: 2248.0
Overview
Blueprint- Max speed: 18
- Acceleration: 60
- Braking rate: 60
- Turn rate: 140
- Underwater
Physics
- Max speed: 30
- Acceleration: 50
- Braking rate: 60
- Turn rate: 50
Physics
- Vision radius: 150
- Underwater vision radius: 150
- Invisibile to radar
Recon
Stealth
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Blueprint
- Range: 130
- Damage: 500 DPS: 250 damage every 0.50 seconds (2 shots per second)
- Yaw: 10° at 180° per second
- Pitch: 10° at 180° per second
- Stored ammo drained after 1.5 seconds (3 shots)
- Targets: WaterSurface, Underwater, Seafloor
- Ammo recharged after 4.1 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 60.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 800.0 DPS: 2x800 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 180° at 40° per second
- Pitch: 60° at 20° per second
- Targets: LandHorizontal, WaterSurface, Air, Seafloor, Underwater
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 800
- Splash: 300 damage, radius 40
- Full damage splash radius: 5
- Muzzle velocity: 155.0
- Max velocity: 155.0
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1
- Blueprint
- Range: 160
- Projectiles per fire: 2
- Firing standard deviation: 10
- Damage: 324 DPS: 2x27 damage every 0.17 seconds (6 shots per second)
- Yaw: 120° at 360° per second
- Pitch: 90° at 360° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 27
- Splash: 27 damage, radius 25
- Full damage splash radius: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 250.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
- T2 Advanced Ship Foundry 0:10 + 0:06
- T1 Ship Foundry 0:32 + 0:03