![](https://cdn.palobby.com/pa/units/sea/destroyer/destroyer_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_destroyer.png)
Orca
Destroyer- Long-range. High damage. Very durable. Attacks land, sea and undersea targets.- HP: 1500
- Build cost: 600 metal
- Maximum range: 180
- Total DPS: 170.0
- Rolloff delay: 4.0
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/orbital/l_orbital_dropper/l_orbital_dropper_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_orbital_dropper.png)
Starcannon
Planetary Transport - Builds and launches up to 14 units at once to the planet below.- HP: 2000
- Build cost: 2600 metal
- Unit storage capacity: 9
- Maximum range: 600
- Rolloff delay: 4.0
- Build locations: orbital
Overview
Blueprint- Max speed: 9
- Acceleration: 30
- Braking rate: 90
- Turn rate: 45
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Vision radius: 150
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
- Blueprint
- Range: 180
- Projectiles per fire: 2
- Damage: 60.0 DPS: 2x50 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 180° at 90° per second
- Pitch: 60° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 50
- Burn damage: 15, radius 2
- Muzzle velocity: 170.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 150
- Damage: 50.0 DPS: 250 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 2° at 180° per second
- Pitch: 2° at 180° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 180
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 600
- Firing standard deviation: 23
- Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 1 per shot
- Build time: 0:00.0
- Muzzle velocity: 40.0
- Max velocity: 120.0
- Turn rate: 45
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Builds
-
T2
Advanced Armour Fabricator 0:50 + 0:04
-
T2
Advanced Fabrication Walker 0:44 + 0:04
-
T1
Armour Fabricator 0:04 + 0:04
-
T1
Corsair 0:06 + 0:04
-
T2
Enforcer 0:10 + 0:04
-
T1
Fabrication Walker 0:03 + 0:04
-
T1
Guardian 0:07 + 0:04
-
T1
Investigator 0:03 + 0:04
-
T1
Lancer 0:03 + 0:04
-
T2
Orbweaver 0:16 + 0:04
-
T1
Patriot 0:02 + 0:04
-
T1
Peacekeeper 0:01 + 0:04
-
T2
Praetorian 2:35 + 0:04
-
T2
Scorpion 0:20 + 0:04
-
T1
Shank 0:06 + 0:04
-
T1
Stoke 0:04 + 0:04
Builds
-
T2
Advanced Naval Factory 0:10 + 0:06
-
T1
Naval Factory 0:30 + 0:03