Piranha
Gunboat - Cheap. Fast. Expendable. Water hover. Attacks land and sea targets.- HP: 175
- Build cost: 150 metal
- Maximum range: 105
- Total DPS: 40
Overview
BlueprintOrca
Destroyer- Long-range. High damage. Very durable. Attacks land, sea and undersea targets.- HP: 1500
- Build cost: 600 metal
- Maximum range: 180
- Total DPS: 170.0
Overview
Blueprint- Max speed: 20
- Acceleration: 75
- Braking rate: 200
- Turn rate: 180
- Hovers over water and shallows
Physics
- Max speed: 9
- Acceleration: 30
- Braking rate: 90
- Turn rate: 45
Physics
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Blueprint
- Range: 105
- Damage: 40 DPS: 20 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 89° at 180° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 130.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 180
- Projectiles per fire: 2
- Damage: 60.0 DPS: 2x50 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 180° at 90° per second
- Pitch: 60° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 50
- Burn damage: 15, radius 2
- Muzzle velocity: 170.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 150
- Damage: 50.0 DPS: 250 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 2° at 180° per second
- Pitch: 2° at 180° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 180
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- T2 Advanced Naval Factory 0:02 + 0:06
- T1 Naval Factory 0:07 + 0:03
Built By
- T2 Advanced Naval Factory 0:10 + 0:06
- T1 Naval Factory 0:30 + 0:03