Piranha
Gunboat - Cheap. Fast. Expendable. Water hover. Attacks land and sea targets.- HP: 175
- Build cost: 150 metal
- Maximum range: 105
- Total DPS: 40
Overview
BlueprintBluehawk
Mobile Tactical Missile - Long range with heavy damage. Fires homing missiles. Attacks land, sea and orbital targets.- HP: 200
- Build cost: 1200 metal
- Maximum range: 160
- Total DPS: 350.0
Overview
Blueprint- Max speed: 20
- Acceleration: 75
- Braking rate: 200
- Turn rate: 180
- Hovers over water and shallows
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Blueprint
- Range: 105
- Damage: 40 DPS: 20 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 89° at 180° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 130.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 160
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Targets: LandHorizontal, WaterSurface, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
- Blueprint
- Range: 160
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 200.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Naval Factory 0:02 + 0:06
- T1 Naval Factory 0:07 + 0:03
Built By
- T2 Advanced Bot Factory 0:20 + 0:03