Zeus

Lightning Titan - Heavy damage over a wide area. Attacks any targets except orbital.

    Overview

    Blueprint
    • HP: 12000
    • Build cost: 30000 metal
    • Maximum range: 100
    • Total DPS: 825.0

Locusts

Nanobot Swarm - Extremely Fast. Cheap. Close range. Devastating damage. Hover. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 80
    • Build cost: 260 metal
    • Maximum range: 30
    • Total DPS: 100

    Physics

    • Max speed: 30
    • Acceleration: 30
    • Braking rate: 30
    • Turn rate: 50

    Physics

    • Max speed: 40
    • Acceleration: 400
    • Braking rate: 400
    • Turn rate: 1080
    • Hovers over land, lava and water

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 40
    • Underwater vision radius: 40

    Economy

    • Weapon energy consumption: 5500 / s

    Economy

    Weapon #1

    • Blueprint
    • Range: 100
    • Damage: 825.0 DPS: 1500 damage every 1.82 seconds (0.55 shots per second)
    • Energy consumption: 10000 per shot
    • Targets: LandHorizontal, WaterSurface, Air, SeaFloor, Underwater
    • Ammo recharged after 1.82 seconds
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 1500
    • Splash: 500 damage, radius 40
    • Full damage splash radius: 5
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • AirDefense | ( Air & Fighter)
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 70
    • Full damage splash radius: 20
    • Burn damage: 200, radius 70
    • Collision check: enemies
    • Collision response: impact

    Weapon

    • Blueprint
    • Range: 30
    • Damage: 100 DPS: 20 damage every 0.20 seconds (5 shots per second)
    • Yaw: 180° at 1440° per second
    • Pitch: 45° at 1440° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 20
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air