![](https://cdn.palobby.com/pa/units/land/tank_heavy_armor/tank_heavy_armor_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_tank_heavy_armor.png)
Vanguard
Heavy Tank - Advanced short range, heavily armored vehicle with mobile radar.- HP: 5000
- Build cost: 1500 metal
- Maximum range: 50
- Total DPS: 1000
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.23.0/pa/units/sea/l_attack_sub/l_attack_sub_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.23.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_attack_sub.png)
Akula
Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.- HP: 500
- Build cost: 650 metal
- Maximum range: 130
- Total DPS: 500
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 180
Physics
- Max speed: 18
- Acceleration: 60
- Braking rate: 60
- Turn rate: 140
- Underwater
Physics
- Vision radius: 100
- No underwater vision
- Radar radius: 260
Recon
- Vision radius: 150
- Underwater vision radius: 150
- Invisibile to radar
Recon
Stealth
- Base energy consumption: 150 / s
Economy
Economy
- Blueprint
- Range: 50
- Damage: 1000 DPS: 1000 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 45° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 1000
- Splash: 1000 damage, radius 10
- Full damage splash radius: 1
- Burn damage: 200, radius 15
- Muzzle velocity: 100.0
- Max velocity: 100.0
- Turn rate: 180
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 130
- Damage: 500 DPS: 250 damage every 0.50 seconds (2 shots per second)
- Yaw: 10° at 180° per second
- Pitch: 10° at 180° per second
- Stored ammo drained after 1.5 seconds (3 shots)
- Targets: WaterSurface, Underwater, Seafloor
- Ammo recharged after 4.1 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 60.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
-
T2
Advanced Vehicle Factory 0:33 + 0:04
Built By
-
T2
Advanced Ship Foundry 0:10 + 0:06
-
T1
Ship Foundry 0:32 + 0:03