Kraken
Advanced Submarine - Radar stealth with very high damage. Attacks land, sea and undersea targets.- HP: 2100
- Build cost: 1800 metal
- Maximum range: 150
- Total DPS: 1150.0
Overview
BlueprintAngel
Support Platform - Repairs nearby units and auto reclaims wreckage. Intercepts homing missiles. Does not attack.- HP: 1200
- Build cost: 5000 metal
- Maximum range: 160
- Total DPS: 2000.0
Overview
Blueprint- Max speed: 12
- Acceleration: 40
- Braking rate: 120
- Turn rate: 60
- Underwater
Physics
- Max speed: 40
- Acceleration: 40
- Braking rate: 30
- Turn rate: 180
Physics
- Vision radius: 200
- Underwater vision radius: 200
- Invisibile to radar
Recon
Stealth
- Vision radius: 200
- No underwater vision
Recon
Economy
- Build rate: 120
- Build range: 120
- Fabrication metal consumption: 120 / s
- Fabrication energy consumption: 400 / s
- Energy consumption per metal: 3.3
- Auto Repair
- Auto Reclaim
Economy
- Blueprint
- Range: 150
- Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 2° at 180° per second
- Pitch: 2° at 180° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Firing standard deviation: 30
- Damage: 1000 DPS: 200 damage every 0.20 seconds (5 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 200
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 160
- Damage: 2000.0 DPS: 400 damage every 0.20 seconds (5 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 0° at 3600° per second
- Targets: Air, Orbital
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: destroy
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Naval Factory 0:30 + 0:06
Built By
- T2 Advanced Air Factory 1:51 + 0:02