Stingray
Missile Ship - Long range with radar. High damage anti-air and tactical missiles. Attacks land, sea, air, and orbital targets.- HP: 3000
- Build cost: 3200 metal
- Maximum range: 260
- Total DPS: 1130.0
Overview
BlueprintColonel
Proxy Commander - Builds advanced structures. Amphibious. Durable. High damage. Attacks everything but orbital.- HP: 8000
- Build cost: 7000 metal
- Maximum range: 100
- Total DPS: 400.0
Overview
Blueprint- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: 120
- Turn rate: 90
- Amphibious
Physics
- Vision radius: 250
- Underwater vision radius: 250
- Radar radius: 350
- Sonar radius: 350
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Base energy consumption: 150 / s
Economy
- Build rate: 80
- Build range: 20
- Fabrication metal consumption: 80 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 31.2
Economy
- Blueprint
- Range: 260
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Targets: LandHorizontal, WaterSurface, Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Collision check: enemies
- Collision response: impact
- Air & (Tactical | Heavy | MissileDefense)
- Mobile - Air
- Structure - Wall
- Mobile & Air
- Wall
- Blueprint
- Range: 150
- Damage: 800 DPS: 200 damage every 0.25 seconds (4 shots per second)
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 200
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 25.0
- Max velocity: 250.0
- Turn rate: 360.0
- Collision check: enemies
- Collision response: impact
- Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
- Mobile & Air
- Blueprint
- Range: 225
- Damage: 80.0 DPS: 400 damage every 5.00 seconds (0.2 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 400.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
Anti Entity Targets
- Blueprint
- Range: 100
- Damage: 400.0 DPS: 200 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 90° at 360° per second
- Targets: LandHorizontal, Seafloor, WaterSurface, Air, Underwater
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 200
- Splash: 200 damage, radius 12
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon
Ammo
Target Priorities
Builds
- T2 Advanced Bot Factory 1:00
- T2 Advanced Energy Plant 0:25
- T2 Advanced Laser Defense Tower 0:11
- T2 Advanced Mass Extractor 0:22
- T2 Advanced Metal Extractor 0:25
- T2 Advanced Power Catalyst 0:31
- T2 Advanced Radar 0:30
- T2 Advanced Torpedo Launcher 0:12
- T2 Advanced Walker Foundry 1:00
- T1 Air Factory 0:07
- T2 Anti-Nuke Launcher 2:30
- T2 Archer 0:11
- T1 Armour Foundry 0:07
- T2 Arsonist 0:10
- T3 Atlas 6:15
- T1 Bot Factory 0:07
- T2 Catalyst 8:20
- T2 Catalyst 8:20
- T2 Catapult 0:25
- T1 Clot 0:00.6
- T2 Comet 0:50
- T2 Decimator 0:25
- T2 Diplomat 8:20
- T1 Energy Plant 0:05
- T1 Energy Storage 0:05
- T2 Flak Cannon 0:11
- T1 Flyer Foundry 0:07
- T1 Galata Turret 0:02
- T2 Gustav 2:00
- T2 Halley 8:20
- T1 Hive 0:09
- T2 Holkins 2:05
- T3 Holocene 12:30
- T2 Iron Dome 3:15
- T1 Jackal 0:04
- T1 Laser Defense Tower 0:04
- T1 Lob 0:15
- T1 Mass Extractor 0:02
- T1 Metal Extractor 0:02
- T1 Metal Storage 0:05
- T1 Naval Factory 0:07
- T2 Nuclear Missile Launcher 3:00
- T2 OmniSilo Storage Device 0:06
- T1 Orbital Launcher 0:07
- T2 Overseer 0:30
- T1 Pelter 0:11
- T1 Power Catalyst 0:05
- T1 Radar 0:02
- T1 Radar 0:04
- T3 Ragnarok 12:30
- T2 Rampart 0:30
- T1 Ripple 0:03
- T1 Scarab 0:06
- T1 Ship Foundry 0:07
- T1 Shredder 0:02
- T1 Single Laser Defense Tower 0:02
- T1 Sky Bridge 0:10
- T1 Starship Projector 0:07
- T2 Supernova 3:00
- T1 Teleporter 0:10
- T1 Theodor 0:11
- T3 Thor 6:15
- T1 Tola 0:12
- T1 Torpedo Launcher 0:04
- T2 Tsunami 0:12
- T1 Umbrella 0:11
- T2 Unit Cannon 2:05
- T1 Vehicle Factory 0:07
- T1 Walker Foundry 0:07
- T1 Wall 0:00.6
Builds
- T2 Advanced Naval Factory 0:53 + 0:06
Built By
- T2 Advanced Bot Factory 2:35 + 0:03