Odin

Assault Titan - High splash damage for dealing with large armies. Attacks land, air, sea and seabed targets.

    Overview

    Blueprint
    • HP: 50000
    • Build cost: 30000 metal
    • Maximum range: 400
    • Total DPS: 1360.0

Thor

Siege Titan - Equipped with an arsenal of highly destructive weapons. Attacks land, sea, seabed and undersea targets.

    Overview

    Blueprint
    • HP: 60000
    • Build cost: 30000 metal
    • Maximum range: 400
    • Total DPS: 2290.0

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 25

    Physics

    • Max speed: 11
    • Acceleration: 100
    • Braking rate: -1
    • Turn rate: 50

    Recon

    • Vision radius: 250
    • No underwater vision

    Recon

    • Vision radius: 200
    • No underwater vision

    Economy

    Economy

    • Weapon energy consumption: 1000 / s

    Weapon #1

    • Blueprint
    • Range: 400
    • Firing standard deviation: 0.15
    • Damage: 1120.0 DPS: 5600 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 180° at 20° per second
    • Pitch: 30° at 90° per second
    • Targets: LandHorizontal, WaterSurface, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 5600
    • Splash: 5600 damage, radius 25
    • Full damage splash radius: 10
    • Muzzle velocity: 300.0
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & (Land | Naval)
      • Artillery & Advanced & (Land | Naval)
      • Nuke | NukeDefense
      • Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1

    Weapon #2 (x2)

    • Blueprint
    • Range: 160
    • Firing standard deviation: 2
    • Damage: 120 DPS: 40 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 280° per second
    • Pitch: 60° at 360° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 40
    • Splash: 40 damage, radius 20
    • Full damage splash radius: 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 250.0
    • Max velocity: 250.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
      • Air & Mobile

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 70
    • Full damage splash radius: 40
    • Burn damage: 200, radius 70
    • Collision check: enemies
    • Collision response: impact

    Weapon #1

    • Blueprint
    • Range: 400
    • Projectiles per fire: 2
    • Damage: 396.0 DPS: 2x600 damage every 3.03 seconds (0.33 shots per second)
    • Yaw: 180° at 35° per second
    • Pitch: 90° at 90° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 600
    • Splash: 600 damage, radius 15
    • Muzzle velocity: 270.0
    • Max velocity: 270.0
    • Turn rate: 90
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & ( Land | Naval )
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense
      • Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1

    Weapon #2

    • Blueprint
    • Range: 250
    • Damage: 1750 DPS: 175 damage every 0.10 seconds (10 shots per second)
    • Yaw: 180° at 40° per second
    • Pitch: 80° at 90° per second
    • Energy consumption: 333 per shot
    • Stored ammo drained after 2.1 seconds (21 shots)
    • Targets: LandHorizontal, Seafloor, Underwater, WaterSurface
    • Ammo recharged after 5.0 seconds
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 175
    • Splash: 150 damage, radius 5
    • Full damage splash radius: 5
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & ( Land | Naval )
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense
      • Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1

    Weapon #3

    • Blueprint
    • Range: 170
    • Projectiles per fire: 16
    • Firing standard deviation: 30
    • Damage: 144.0 DPS: 16x100 damage every 11.11 seconds (0.09 shots per second)
    • Yaw: 0° at 180° per second
    • Pitch: 0° at 180° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 100
    • Splash: 100 damage, radius 12
    • Burn damage: 15, radius 2
    • Muzzle velocity: 50.0
    • Max velocity: 200.0
    • Turn rate: 360
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & ( Land | Naval )
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense
      • Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 60
    • Full damage splash radius: 30
    • Burn damage: 200, radius 60
    • Collision check: enemies
    • Collision response: impact