Peacekeeper

Basic Infantry - Durable. Amphibious. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 170
    • Build cost: 75 metal
    • Maximum range: 70
    • Total DPS: 23.4

Skitter

Scout - Fast. Can see far away and detects mines. Does not attack.

    Overview

    Blueprint
    • HP: 10
    • Build cost: 75 metal
    • Maximum range: 110

    Physics

    • Max speed: 15
    • Acceleration: 50
    • Braking rate: 50
    • Turn rate: 720
    • Amphibious

    Physics

    • Max speed: 25
    • Acceleration: 250
    • Braking rate: 250
    • Turn rate: 360

    Recon

    • Vision radius: 105
    • Underwater vision radius: 105

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200
    • Mine vision radius: 200

    Weapon

    • Blueprint
    • Range: 70
    • Damage: 23.4 DPS: 19.5 damage every 0.83 seconds (1.2 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 40° at 360° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Layer Ammo
      AnyLand
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 19.5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Structure - Wall
      • Air
      • Wall

    Weapon

    • Blueprint
    • Range: 110
    • Damage: 0.0 DPS: 0 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 360° per second
    • Pitch: 40° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Layer Ammo
      AnyLand
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 500.0
    • Max velocity: 500.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Structure - Wall
      • Air
      • Wall