Meteor
Carrier - Launches fast-flying drones at enemies. Attacks land, air and sea targets.- HP: 2000
- Build cost: 3000 metal
- Maximum range: 250
Overview
BlueprintNova
Flying Bomb - Self-destructs to deal very heavy damage over an area over time. Attacks air targets only.- HP: 180
- Build cost: 180 metal
- Maximum range: 160
Overview
Blueprint- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 60
Physics
- Max speed: 95
- Acceleration: 180
- Braking rate: 120
- Turn rate: 1080
Physics
- Vision radius: 250
- Underwater vision radius: 250
Recon
- Vision radius: 150
- No underwater vision
Recon
- Weapon metal consumption: 40 / s
Economy
Economy
- Blueprint
- Range: 250
- Damage: 0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Metal consumption: 60 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: LandHorizontal, WaterSurface, Air
- Ammo recharged after 15.75 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Muzzle velocity: 110
- Max velocity: 110
- Turn rate: 720
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon (x2)
Ammo
Target Priorities
- Blueprint
- Range: 10
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 10.0
- Turn rate: 30.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
- Blueprint
- Range: 10
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 10.0
- Turn rate: 30.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
- Blueprint
- Range: 160
- Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Beam
- Full damage splash radius: 1
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Self Destruct
Ammo
Target Priorities
Self Destruct
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
- T2 Advanced Flyer Foundry 1:00 + 0:02
Built By
- T2 Advanced Flyer Foundry 0:03 + 0:02
- T1 Flyer Foundry 0:12 + 0:02