Kaiju
Hover Destroyer - Long Range. Durable. Hover. Attacks land and sea targets.- HP: 2000
- Build cost: 1500 metal
- Maximum range: 180
- Total DPS: 600.0
- Factory cooldown: 2.0
- Rolloff delay: 2.0
Overview
BlueprintUnit Cannon
Interplanetary Transport - Builds and launches up to 16 units at once anywhere in the system.- HP: 18000
- Build cost: 5600 metal
- Unit storage capacity: 16
- Maximum range: 5000
- Factory cooldown: 2.0
- Rolloff delay: 2.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 11
- Acceleration: 30
- Braking rate: 110
- Turn rate: 45
- Hovers over land, lava and water
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 120
Recon
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
- Blueprint
- Range: 180
- Projectiles per fire: 2
- Damage: 200.0 DPS: 2x200 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 140° at 90° per second
- Pitch: 60° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Damage: 200
- Splash: 200 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 170.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 110
- Projectiles per fire: 2
- Damage: 100.0 DPS: 2x25 damage every 0.50 seconds (2 shots per second)
- Yaw: 90° at 90° per second
- Pitch: 70° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Damage: 25
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
- Blueprint
- Range: 5000
- Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 180° at 15° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Interplanetary type: System
- Metal cost: 1 per shot
- Build time: 0:00.0
- Damage target: HitPoints
- Muzzle velocity: 250.0
- Max velocity: 250.0
- Turn rate: 90
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Builds
-
T2
Advanced Fabrication Bot
0:40
+ 0:02
+ 0:02
-
T2
Advanced Fabrication Vehicle
0:45
+ 0:02
+ 0:02
-
T1
Ant
0:03
+ 0:02
+ 0:02
-
T1
Boom
0:01.0
+ 0:02
+ 0:02
-
T1
Dox
0:01.0
+ 0:02
+ 0:02
-
T1
Fabrication Bot
0:03
+ 0:02
+ 0:02
-
T1
Fabrication Vehicle
0:04
+ 0:02
+ 0:02
-
T1
Grenadier
0:02
+ 0:02
+ 0:02
-
T2
Locusts
0:11
+ 0:02
+ 0:02
-
T2
Mend
0:22
+ 0:02
+ 0:02
-
T2
Slammer
0:11
+ 0:02
+ 0:02
-
T1
Spark
0:02
+ 0:02
+ 0:02
-
T1
Spinner
0:03
+ 0:02
+ 0:02
-
T1
Stinger
0:02
+ 0:02
+ 0:02
-
T1
Stitch
0:05
+ 0:02
+ 0:02
-
T2
Storm
0:16
+ 0:02
+ 0:02
-
T1
Stryker
0:01
+ 0:02
+ 0:02
Builds
-
T2
Advanced Naval Factory
0:25
+ 0:06