Narwhal
Frigate - Durable. Rapid-fire. Attacks land, air, and sea targets.- HP: 750
- Build cost: 450 metal
- Maximum range: 150
- Total DPS: 150.0
Overview
BlueprintMeteor
Carrier - Launches fast-flying drones at enemies. Attacks land, air and sea targets.- HP: 2000
- Build cost: 3000 metal
- Maximum range: 250
Overview
Blueprint- Max speed: 12
- Acceleration: 30
- Braking rate: 90
- Turn rate: 60
Physics
- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 60
Physics
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Vision radius: 250
- Underwater vision radius: 250
Recon
Economy
- Weapon metal consumption: 40 / s
Economy
- Blueprint
- Range: 150
- Damage: 75.0 DPS: 50 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 45° per second
- Pitch: 30° at 45° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 50
- Burn damage: 15, radius 2
- Muzzle velocity: 170.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 150
- Damage: 75.0 DPS: 25 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 89° at 180° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 20 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 250
- Damage: 0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Metal consumption: 60 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: LandHorizontal, WaterSurface, Air
- Ammo recharged after 15.75 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Muzzle velocity: 110
- Max velocity: 110
- Turn rate: 720
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon (x2)
Ammo
Target Priorities
- T2 Advanced Naval Factory 0:07 + 0:06
- T1 Naval Factory 0:22 + 0:03
Built By
- T2 Advanced Flyer Foundry 1:00 + 0:02